Falco Software
PHONE:
E-Mail: falcoware@gmail.com
My sites: http://www.3dgame3d.com, https://www.falcoware.com,
http://falcogames.com
SUMMARY: |
Programmer/Analyst with ten years of
experience and solid background in analysis, design, development and
implementation of Windows (C/C++) based environment, data modeling, object-
oriented modeling and design. Full system life cycle hands-on experience:
coding, testing, performance tuning, installation, documentation, end user
training. |
SOFTWARE: |
Windows 95/98/NT/2000/2003/XP/Vista,
MS-DOS, UDP, TCP/IP, FTP, MFC, ATL, COM,Watcom C++, Microsoft Visual C++,
.Net, Visual Basic, Delphi, Intel Assembler, Stingray OT6.0, OG7.0; 3DS MAX
SDK; SQL, ODBC, CodeBase 6.5, OLE; PHP. Adobe SDK, OpenSceneGraph; nVidia
SDK; |
LANGUAGES: |
C, C++, C#, Java, HTML, PHP, |
EXPERIENCE: |
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09/2011 - Present. Working with Chicago. |
3D Unity3D Web Online Shop Project |
2006-2010 - Present. Director-
Programmer-Manager. Falco Software. Own Company. |
Developed about 40 tools and games. Management about 4 workers: Programmers, designers and techwriter. www.falcoware.com |
12/2007-Present. Programmer – Manager. |
Development of Human 3D Editor. India, Chennai. Implementing like Google Map functionalities. |
8/2006 – 12/2007. Programmer – Manager. Falco Software. |
Programming and management of Falco Software Products: Falco Icon Studio(Allows to create, modify and export Icons in various
formats) and Falco Auto Image(Image Processing Program). www.falcoware.com |
5/2006 – 8/2006. Programmer. SoftLogicGroup Company. |
Programming of Application for capture, editing, saving images from
disk, WEB-Camera, E-Pad signer, Scanner. A user can crop, rotate, adjust
images and save to disk. www.SoftLogicGroup.com |
11/2004 – 5/2006. Sustaining
Engineer . F5 NetWorks company. |
The sustaining a big internet-network system-product. PHP, MySQL,
Java, JavaScript, ATL, C++, TCP/IP, Unix, WMWare, Perl. www.F5.com |
9/2003 – 11/2004. Programmer.
Digital Security System Laboratory, |
Development Software Security systems for Video capture cards. Video
Codecs, AVI, JPG reading and writing. Direct Show output. Motion detectors. www.dssl.ru |
6/2003 – 9/2003. Programmer. 3DGame3D Company. Own Company. |
Pacman3D, Killer3D games. 3D OpenGL games
with animation. MIDI-music. Shareware version. You can try and buy it: http://www.3dgame3d.com |
5/2003 – 6/2003. Programmer. 3DGame3D Company. Own Company.. |
Chess game. 3D OpenGL game with animation.
MIDI-music, game with opponent via Internet, rotations, 3 modes of computer
power. Shareware version. You can try and buy it: http://www.3dgame3d.com |
2/2003 – 6/2003. Programmer. After
The Hype Company. |
Internet Application for downloading news for www.looknmeet.com site. Application downloads news from site and shows when user wants or Internet Explorer opened. Installing from HTTP-page using ATL ActiveX control which downloads Installer, unpacks it and runs.Installer saves to Registry all info from page, makes Icon and menu in Internet Explorer, creates menus in Start Program menu of Windows. Then saves Application to Program Files and runs it. |
10/2002 - 4/2003. Programmer.
ArtCenter company. |
Game project. Made: Landscape, Animation of heroes. |
9/2002 – 11/2002. Manager -
Programmer. TechnoBusinessSolutions Company.USA. |
The Making of Music project for
performers. User can check own game with
original. www.musicwinners.com |
10/2002 – 11/2002. Programmer.
Coloritto Software Company.Holland. |
Implementing of WEB-tools(OpenGL)
for visualization of DataSpace, presentation etc. www.coloritto.com |
6/2002 – 10/2002 .Programmer. American
Company, |
Development of WEB-3D-JEWEL-OPENGL viewer. |
7/1999 –
8/2002. Software Manager - Programmer. Coloritto Company, |
Management & programming a powerful
software complex of business analysis of company. The complex is:1. Creating
of opengl based interactive data analysis viewer for statistics,Utilized OLE,
Stingrays’s classes. Great tool for visualization a 3D data, Rotations,
Transformations, Animation, Calculations, Color manipulations, modern tools.
D4D(Stereo) mode.2. OpenGL’s simple statistic viewer.3. Dinamic financial
accounting model program. Stingray’s classes – OG7.0, OT, Adrock code. Was
implemented a simple compiler(like a Excel’s basic). Calendar’s system,
grids, tables, functions, accounts etc.4. DataBase tool uses SQL, ODBC,
SyBase(CodeBase). The program creates a data for 3D Visualizator. Big program
has Stingray’s Grid and uses Excel’s tables(drag&drop).Statistics,
calculations.I implemented here: 1, part of 2, 3. Understanding of 4. |
4/2000 -
9/2000. Programmer. Bridges Company, |
Train simulator. OpenGL graphics. Was
implemented an optimized engine.Railroad, trains, rivers, tunnels, bridges,
sky etc. Any configuration of road etc. |
5/1999 -
10/1999. Programmer. Friendship group, |
In parallel I did make the game like
QuakeII. I wrote the simple engine. The animation of weapons. Implemented
interface(Menu, Panel of player). Saving/Loading Demo. Etc. |
5/1999 -
8/1999. Programmer. Friendship group, |
Developed a driving simulator. OpenGL
viewer showing terrain grid with some
randomness in the elevations.
Car that "drives" over the surface with proper roll, pitch
and yaw. With collision detection that prevents driving through obstructions. |
2/1999 -
4/1999. Programmer. Friendship group, |
Developed animation software for computer
modeling of horse racing. Created data
capturing 3D-Studio plugins for importing imaging and motion data.
Created plug-ins to draw giant landscapes, to capture camera’s panorama
background images to show them behind horses in DirectX true color mode.
DirectSound programming. Created about 30 image transition routines for real
time calculations like fade in/out, dissolve, changing current screen through
animated image to another, different shifts. AVI true color screen output
accelerator. |
7/1996 -
2/1998. Designer-Programmer. Morbid Imagination Laboratory, |
Developed about 20 useful tools for
Autodesk 3DS4, 3DS MAX for advertising. |
7/1995 –
7/1996. Programmer. The |
Contributed to a commercial animation
project by designing and developing of number of plugin’s for Autodesk
3D-Studio 4. Utilized object-oriented technology with many C++ classes.
Modelled objects for representing such objects as human parts (heads, clothes,
lips), landscapes, buildings, etc. |
EDUCATION: |
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1991 - 1996. M. Sc. in Computer Engineering. The |
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LANGUAGES: English, Russian |
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